We are a team of passionate individuals with video game, design, marketing and architecture backgrounds. When we tried VR for the first time, we understood how this new medium will change our worlds. We created IVRnation to use our knowledge and skills to help businesses create game-changing experiences for their industries.

Backed by a network of highly skilled professionals from the video-games industry, easily shifting from a small team project to a team of +100 using our scalable project management system. Ensuring to alway deliver on time and to the highest quality

  • Olivier Demangel

    Founder, CEO and Design Director

    Olivier founded IVR-Nation in 2014 with the vision than Virtual Reality would be the future for Architecture and Industrial Design, changing the workflow of these industries from the concept phase to the final project.

    He was previously the co-founder of Quantic Dream in Paris and was the project manager of Omikron: the Nomad Soul, one of the first 3d real time open world.

    He was also a producer for Vivendi Universal Games (now Blizzard/Activision) and was in charge of various video game studios in Europe included Massive Entertainment (Ground Control) and Delphine Software (Motoracer).

    Olivier is a 3d designer and programmer which allows him to lead and have a complete understanding of a VR development.

  • Benoit Pagotto

    Co-Founder Brand Director

    Video Game geek with marketing director experience in the tech and luxury sectors. Benoit has worked in Asia and Europe, developing innovative brand experiences and retail concepts for LVMH, Diageo, Burberry, Intel and the #1 Esports team Fnatic.

  • Craig Delancy

    Lead Programmer

    Craig is a specialist in VR interface and interaction programming.

  • Francois Saudubray

    Interior and product designer

    Interior architect and product designer, Francois has developed high end retail concepts for Caudalie, Pierre Marcolini Chocolatiers, Hermes and Cartier.

  • Raphael Ruiz Villar

    Lead 3D Artist

    Coming from the academy of arts and university of San Francisco, Raphael’s background lies in video-game creation.